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==Powers and abilities== [[File:Fire Mario NSMB.png|thumb|[[Fire Mario]], the most recurring power-up of Mario's throughout the ''Mario'' franchise.]] *Mario's first and trademark ability is his [[Jump]], which allows him to leap two stories high, while doing two flips and a twist. He is the second best jumper in the Mushroom Kingdom, only bested by [[Luigi]]. He is also capable of several variations, including the [[Back Flip]] and the [[Spin Jump]]. *Mario is always associated with the element of fire. *Mario has very powerful feet, which have trampled [[Enemies|innumerable enemies]], toppled [[Fortress|Fortresses]] and even crushed [[Pagosu|spaceships]]. When timed correctly, he is able to do this 100 times in a row. *In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Mario is able to "transform" into other characters, which comes in handy, as he is a silent protagonist. This is not one of his attacks, however; he simply uses it to tell stories or explain situations to other characters. *Mario can use simple physical attacks, including [[Punch|punching]] and [[Kick|kicking]]. *Mario can perform many standard moves in the ''[[Mario (series)|Mario]]'' series, such as the [[Ground Pound]]. *Mario has been shown to possess superhuman strength. In ''[[Super Mario World]]'', he is seen lifting a fortress out of the ground and then throwing it. In ''[[Super Mario 64]]'', he can carry and throw the very large King Bob-omb, despite the king being far larger than him. An even more impressive feat is during the battles with Bowser; Mario can grab him by the tail, spin him around and throw him. Mario spins Bowser around faster and throws him farther with more spins. His strength is also shown in [[Super Mario Galaxy]], where he can easily stun a [[Mega Goomba]] with a Star Spin despite its great size and his ability to knock Bowser around during battles with him. He can also lift [[Bob-ombs]] that were his size. In [[Bowser's Inside Story]], he is able to, with great effort, lift and throw a 3 ton, morbidly obese Luigi when using the [[Snack Basket|Sweet Basket]] move among other fantastic feats. *Mario has extremely high stamina and can withstand and endure many things such as harsh environments and so on. For instance, in the third Mario and Luigi game, he could withstand the freezing cold within Bowser's stomach or a dark energy blast from the [[Dark Star]] when Luigi had a difficult time shaking it off. Mario is very versatile and adapts amazingly fast to his surroundings, being able to go from scorching deserts to freezing snow peaks to the depths of outer-space. *Mario's first weapons were the [[Hammer]] in ''Donkey Kong'' and the [[Fireball]] in ''[[Super Mario Bros.]]'' Mario often uses the Hammer as a weapon in Mario RPGs. Mario can, in some games, control fire without a [[Fire Flower]] power-up. *Mario has eleven power-ups that allow him to fly; the [[Raccoon Mario|Raccoon Suit]], the [[Tanooki Suit]], the [[Cape Feather]], the [[Wing Cap]], the [[P-Wing]], the [[P-Balloon]], the [[Power Flower]], the [[Bee Mushroom]], the [[Boo Mushroom]], the [[Red Star]], and the [[Propeller Mushroom]]. On ''[[The Super Mario Bros. Super Show!]]'', Mario was able to fly even after powering up with a [[Fire Flower]]. *In ''[[Super Mario Bros. 3]]'', Mario had the ability to transform into a [[Hammer Suit|Hammer Bro]] with the ability to throw hammers at his enemies or a [[Frog Suit|Frog]] which let him swim faster and jump higher. *Mario has three other caps he can wear, the [[Metal Cap]], [[Wing Cap]] and [[Vanish Cap]], which turn him into [[Metal Mario (form)|Metal Mario]], make him fly and make him invisible and intangible, respectively. *Mario even has his own fighting style. Although he never really uses it in his games, except the Smash Bros. series, he does use the martial arts in a ''Super Mario Bros. 3'' comic. In the comic, while fighting [[Lemmy Koopa]], Mario says, "Good thing I know karate!" In the following panel, Mario jumps many times in a rapid motion, dodging all of Lemmy's attacks with ease. Mario also has a black belt in [[Plumb Fu]]. *In ''Paper Mario: The Thousand-Year Door'', Mario became more paper-like, and could become Flat Mario, Paper Tube Mario, Paper Airplane Mario, and Paper Boat Mario thanks to the "curses" that were granted to him by the [[Black Chest Demons]]. *In ''[[Super Paper Mario]]'', Mario was given the ability to [[flip]] between dimensions. *In ''[[Super Smash Bros. Brawl]]'', Mario has a special attack called the ''Mario Finale'', in which he unleashes a twin stream of fire from his hands, although he requires a [[Smash Ball]] in order to execute it. *Mario is able to hold his breath for a long period of time, as seen in ''[[Super Mario Bros.]]'' and numerous later games. However, in 3D platformers such as ''[[Super Mario 64]],'' ''[[Super Mario Sunshine]]'' and ''[[Super Mario Galaxy]]'', he isn't able to hold his breath for as long. *Mario seems to not be bothered by certain temperature levels, even in [[Lethal Lava Land|volcanoes]] and [[Snowman's Land|tundras]] (although in ''[[Super Mario Sunshine]]'' Mario would take damage without his hat on due to the heat and in ''[[Super Mario 64]]'', Mario would shiver when not moving in snow level). *Mario can endure otherwise lethal hits (i.e. Burning, Electrocution, Freezing) several times before dying. *In the 2-D games, Mario is shown to run at a fast pace, even fast enough to run up walls. In the opening to [[Mario & Sonic at the Olympic Games]], Mario is shown to run as fast as [[Sonic the Hedgehog]]. In spite of all of these various powers, it is shown at times that Mario's power seems to come from [[Mario's Hat|his hat]]; in ''[[Super Mario 64]]'', he would take twice as much damage from enemy attacks whenever he lost his hat.
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